Ezalor, Nyx Assassin a Visage v novém patchi - 26.7.
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Článek Ezalor, Nyx Assassin a Visage v novém patchi - 26.7.

Ezalor, Nyx Assassin a Visage v novém patchi - 26.7.

Marty

Marty

26. 7. 2012 10:12

Týden uběhl co by dup a máme tu opět další patch to test verze Doty 2. Dnes můžeme ve hře přivítat tři nové hrdiny.

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Ano je to tak, VALVE nepřestává s přidáváním nových hrdinů, dnes nám do hry přibyli tři nový hrdinové Ezalor, the Keeper of the Light, Nyx Assassin a Visage, the Necro’lic. Dále proběhla změna některých itemů a pár dalších vizuálních změn.

Tak si pojďme společně tyto hrdiny představit.

Ezalor, the Keeper of the Light

Nyx Assassin

Visage, the Necro’lic

UI Aktualizace:

Přidáno upozornění LIVE, k turnajům, pokud právě nějaké hry probíhají.

 

Nový panel "BuyBack" ve spectátorské funkci.

Nové ikony itemů:

Název ItemuNová ikona

Stará ikona

Abyssal Blade
Aegis
Ancient Janggo
Arcane Boots
Armlet
Armlet Active
Assault
Basher
Belt Of Strength
Bfury
Black King Bar
Blades Of Attack
Blade Mail
Blade Of Alacrity
Blink
Bloodstone
Boots
Boots Of Elves
Bottle
Bottle Doubledamage
Bottle Empty
Bottle Haste
Bottle Illusion
Bottle Invisibility
Bottle Medium
Bottle Regeneration
Bottle Small
Bracer
Branches
Broadsword
Buckler
Butterfly
Chainmail
Cheese
Circlet
Clarity
Claymore
Cloak
Courier
Dire Courier
Cyclone
Dagon
Dagon 2
Dagon 3
Dagon 4
Dagon 5
Demon Edge
Desolator
Diffusal Blade
Diffusal Blade 2
Dust
Eagle
Emptyitembg
Energy Booster
Ethereal Blade
Flask
Flying Courier
Flying Dire Courier
Force Staff
Gauntlets
Gem
Ghost
Gloves
Greater Crit
Hand Of Midas
Headdress
Heart
Heavens Halberd
Helm Of Iron Will
Helm Of The Dominator
Hood Of Defiance
Hyperstone
Invis Sword
Javelin
Lesser Crit
Lifesteal
Maelstrom
Magic Stick
Magic Wand
Manta
Mantle
Mask Of Madness
Medallion Of Courage
Mekansm
Mithril Hammer
Mjollnir
Monkey King Bar
Mystic Staff
Necronomicon
Necronomicon 2
Necronomicon 3
Null Talisman
Oblivion Staff
Ogre Axe
Orb Of Venom
Orchid
Pers
Phase Boots
Pipe
Platemail
Point Booster
Poor Mans Shield
Power treads
Power treads Agi
Power treads Int
Power treads Str
Quarterstaff
Quelling Blade
Radiance
Radiance Inactive
Rapier
Reaver
Recipe
Refresher
Relic
Ring Of Aquila
Ring Of Aquila Active
Ring Of Basilius
Ring Of Basilius Active
Ring Of Health
Ring Of Protection
Ring Of Regen
Robe
Rod Of Atos
Sange
Sange And Yasha
Satanic
Sheepstick
Shivas Guard
Skadi
Slippers
Smoke Of Deceit
Sobi Mask
Soul Booster
Soul Ring
Sphere
Staff Of Wizardry
Stout Shield
Talisman Of Evasion
Tango
Tpscroll
tranquil Boots
tranquil Boots Active
travel Boots
Ultimate Orb
Ultimate Scepter
Urn Of Shadows
Vanguard
Veil Of Discord
Vitality Booster
Vladmir
Void Stone
Ward Observer
Ward Sentry
Yasha
Wraith Band

 

Kompletní přehled změn si můžete přečíst zde:

HIGHLIGHTS:
- Added Nyx Assassin, Keeper of the Light, and Visage and enabled in Captain's Mode!
- Added a cooldown to being able to find a match when a player declines or abandons a game.



GAMEPLAY:
- Beastmaster: Fixed Wild Axes working with Refresher.
- Beastmaster: Wild Axes no longer provide vision when they aren't flying.
- Naga Siren: Fixed Dust of Appearance not working against units slept by Song of the Siren.
- Naga Siren: Fixed Ice Blast debuff not getting added to units slept by Song of the Siren.
- Naga Siren: Fixed Weave not affecting units slept by Song of the Siren.
- Phantom Lancer: Fixed Doppelwalk illusions not correctly replicating their inventory item slots.
- Rubick: Fixed Wild Axes being left around when another ability is stolen.
- Sand King: Neutrals can now be damaged by Sandstorm.
- Templar Assassin: Fixed Meld initial attack doing too much damage.
- Slardar: Fixed Bash working while doomed.
- Neutrals damaged by an invisible enemy will now try to run away.


SPECTATING:
- Multiple tweaks to director events and framing.
- Fixed particle effects sometimes not drawing while in Player Perspective mode.


UI:
- Added notification for when a Tournament has a live game currently running.
- The kill card now shows a randomly selected item that the killer is wearing. Also reduced its size.
- Fixed equipping an item in the backpack not jumping to the correct hero in the loadout
- Added Buyback to the spectating stats dropdown.
- Added a cooldown for being able to find a match when a player declines or abandons a game.

VISUALS:
- Fixed Rubick retaining incorrect skins from stolen abilities when returning to his normal model.
- Meld damage display is now only shown for successful hits.


BOTS:
- Significant revision of how bots determine their strategic desires.
- Roshan desire has been significantly reworked. It's now based on how quickly Roshan can be killed given the available heroes and how quickly enemies can show up.
- Evasion desire is now more granular. Things like Blade Fury now cause a range of evasion desire based on the bot's current health.
- Fixed case where bots were trying to path to an invalid location when defending their base.
- Made bots more aggressive about attacking when defending a lane.
- Cleaned up inferred human modes for pushing and defending lanes.
- Made bots less concerned about distance when considering an attack on a pinged target.
- Fixed bug that made pinged towers less likely to attract allied bots that were doing other high-priority stuff.
- Tuned retreat desire values when hurt and close to the fountain.
- Made bots somewhat more likely to buy a flying courier.


WORKSHOP:
- Added a new Import Wearable option to the Publish New Item section of the in-game workshop UI. It will compile, validate, and preview your model before you submit it. When submitting, it also packs the files into a format that makes it much easier for us to bring it into the game.

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